Software

REFLECTION VR Sketch

SketchUp was by far my favourite tool to use in the development of 3D environments during the course of my study. However, SketchUp is predominantly aimed at a market of...
Software

REFLECTION Spatial.io

Spatial is a developing platform that, on the surface, seems to be a metaverse app for hosting VR spaces with multiple users – though it’s one with several unique factors...
Software

REFLECTION Polycam

PolyCam is a platform for sharing photogrammetrically captured 3D models and a mobile app for photogrammetric capture. I have explored the latter use in the most depth, as there are...
Software

REFLECTION SketchUp

SketchUp is a 3D digital model and architectural drawing tool that began life as a Google project (the free app, “Google SketchUp”). It is now a commercial application developed by...
Software

REFLECTION Hubs etc

This is a compound reflection on both Mozilla Hubs and A-Frame. Together, this platform and framework were the key open-source development environments for VR online during the period of study....
Software

REFLECTION ThingLink

ThingLink is a well-established visual authoring tool for creating embedded, interactive media for the web. It has expanded support for immersive (360) photos in recent iterations. There’s a suite of...
Software

REFLECTION Matterport

Matterport is a service and set of authoring tools that generates virtual representations of spaces from 360-degree images and allows their publication. Those spaces can be “stitched” together, allowing contiguous...
Software

REFLECTION Frame VR

Frame VR is a platform for creating VR environments on the web. It is similar to Mozilla Hubs, which is transitioning to the Hubs Foundation, a community-based, open-source developer based...
Software

REFLECTION DriftSpace

DriftSpace is to VR what Twine is to 2D authoring – with limitations. It’s an interactive multimedia authoring tool, which means it accepts a range of media formats which can...